About Me

My photo
Orlando, Florida, United States
Contact me at:
chrisjohnleblanc@yahoo.com LinkedIn: Christopher LeBlanc
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I'm a professional computer graphics artist interested in using my artistic skills and creativity to develop successful and inspiring projects.

Saturday, October 4, 2014

New Design Painting

For the past month, I've been working on finishing the design for my futuristic sci-fi character. Rather than starting ZBrush and just cutting up 3d shapes to see what happened, I wanted to take a more organized and professional approach. With the design decisions made ahead of time, I should be able to start working in 3d with far fewer challenges or interruptions.






I've also dug around and found these older drawings/paintings from years ago. You can see the various approaches I was attempting to use for different techniques.

A two hour value study.










Wednesday, April 30, 2014

Portfolio Work

Modeled and rendered with 3DS Max, ZBrush, Photoshop, Vray, and Mental Ray. Models were all sculpted, textured, setup, and rendered by myself. All the work below is my own. Most photo-based textures are my own with a few exceptions from free texture sources online. Each lantern/pot has a displacement map and normal map adding up to several million polygons per render. Paintings done in Photoshop by hand.
Sculpted in Zbrush and rendered inVRay
Mental Ray Render
Low poly model imported into a real-time renderer.
Low poly model imported into a real-time renderer.
Low poly model imported into a real-time renderer.
Mental Ray Render
Illustration Work
An Environment Prop Concept

Monday, April 28, 2014

WIP - Sci Fi Character Renders


Update - July 22, 2014




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