Today, I spent a good 4 hours flipping through a stack of sketchbooks trying to find some decent new drawings to update my portfolio with. It desperately needs some better work, especially in the sketches area. I still have to create the thumbnails for the users to click on in the gallery section. So that will happen soon. www.christopherjleblanc.com
I have a second interview coming up at a local marketing company. They need a graphic designer to help with banner ads, template layouts, and HTML website writing. I'm excited and hope I can live up to what they expect from me.
I'm stuck and can't make any progress on my UDK scene. I'm trying to animate a prop Bat-flower so it gently sways in the wind. I'm at the stage where I've layed out the bone structure and am painting the weights. I thought I knew how to do this but I can't get the weights to stay put the way I need them to. When I paint one pedal on the flower, the other pedals also receive some of the influence and I can't stop that from happening. Its stalled me from making progress on the scene and my new demo reel. I tried locking the weights in and that doesn't help either. I have no way of knowing where all the weight lies when working on a single region.
The scene thus far.
I also re-textured this prop from Progeny (senior year game project) which I made my senior year at SCAD. It came out looking realistic and I'm quite happy with it.
I painted a robot figure for fun a few nights ago. Spent two hours on it and wasn't really satisfied. I was hoping to have color and and all the values set up and mostly rendered by the two hour mark. I would at least like to have more contrast in values, general color, specular highlights in a 2 hour painting. I'm still working too slow.
Thats all I've got for now.
About Me
- Chris
- Orlando, Florida, United States
- Contact me at:
chrisjohnleblanc@yahoo.com LinkedIn: Christopher LeBlanc
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I'm a professional computer graphics artist interested in using my artistic skills and creativity to develop successful and inspiring projects.
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