Modeled and rendered with 3DS Max, ZBrush, Photoshop, Vray, and Mental Ray. Models were all sculpted, textured, setup, and rendered by myself. All the work below is my own. Most photo-based textures are my own with a few exceptions from free texture sources online. Each lantern/pot has a displacement map and normal map adding up to several million polygons per render. Paintings done in Photoshop by hand.
About Me
- Chris
- Orlando, Florida, United States
- Contact me at:
chrisjohnleblanc@yahoo.com LinkedIn: Christopher LeBlanc
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I'm a professional computer graphics artist interested in using my artistic skills and creativity to develop successful and inspiring projects.
Great work Chris!
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