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| Left - Old hand sculpted model from a year ago. Right - Three days in Marvelous Designer. |
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| First Vray test render of my practice model. |
Starting in early September I began learning how to use Unreal 4 to create this dogfight sequence. Over the next two months I was working 9-5 and coming home and working until 2AM every day until I finished the reel in late November. The final product was demo'd at the IITSEC trade show to show off the aircraft models. Both the jets were modeled and textured by myself using 3D Studio Max, dDo, and Photoshop. The landscape and other effects were created using Unreal 4. | |||
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| All Max modeled detail so far. Torso imported from ZBrush. |